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Auralization

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2007-11-23No history Add My version 
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This is a map about the technique of creation and reproduction of sound on the basis of computer data. 
 
outline 
Auralization
>>Note: "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
  Binaural transfer path synthesis
  Source identification and characterization
  Airborne sound sources
  Structure-borne sound sources
  Transfer path characterization
  Auralization in BTPS
  Sound sources
  Spherical waves
  Harmonic monopole source and sound power
  Pulsating sphere and radiation impedance
  Multipoles and extended sources
  Spherical harmonics
  Convolution and sound synthesis
  Discrete convolution
  FFT convolution
  Segmented convolution
  Binaural synthesis
  Binaural mixing console
  Spatial resolution of HRTF
  Structure-borne sound
  Waves in solid media
  Waves on plates and their radiation
  Finite-size plates
  Internal losses and structural reverberation time
  Vibrational transmission over junctions
  3-D sound reproduction and virtual reality systems
 >>Link: 3-D sound reproduction and virtual reality systems\3-D sound reproduction and virtual reality systems
  Signal processing for auralization
 >>Link: 3-D sound reproduction and virtual reality systems\Signal processing for auralization
  Psychoacoustics
 >>Link: 3-D sound reproduction and virtual reality systems\Psychoacoustics
  Characterization of sources
 >>Link: Characterization of sources\Characterization of sources
  Sound propagation
 >>Link: 3-D sound reproduction and virtual reality systems\Sound propagation
  Simulation models
 >>Link: Simulation models\Simulation models
  Simulation of sound in rooms
 >>Link: 3-D sound reproduction and virtual reality systems\Simulation of sound in rooms
  Aspects of real-time processing
 >>Link: Aspects of real-time processing \Aspects of real-time processing
  Fundamentals of acoustics
 >>Link: 3-D sound reproduction and virtual reality systems\Fundamentals of acoustics
  Simulation and auralization
 >>Link: Simulation and auralization\ Simulation and auralization
  Sound fields in cavities and in rooms
 >>Link: Sound fields in cavities and in rooms\Sound fields in cavities and in rooms
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 3-D sound reproduction and virtual reality systems
 >>Link: Page-1\
 
 
 Auralization
 
 
 \3-D sound reproduction and virtual reality systems
  Headphone systems
  Headphone equalization for binaural signals
  Individual filters
  Loudspeaker systems
  VBAP surround sound
  Ambisonics
  Wave field synthesis
  Binaural loudspeaker technology
  VR technology and integrated VR systems
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Fundamentals of acoustics
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Fundamentals of acoustics
  Sound field equations and the wave equation
  Sound field quantities
  Derivation of the wave equation
  Plane waves in fluid media
  Plane harmonic waves
  Wideband waves and signals
  Energy and level
  Sound intensity
  Level arithmetic
  Frequency bands
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Sound propagation
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Sound propagation
  Reflection of plane waves at an impedance plane
  Examples of wall impedances
  Spherical wave above impedance plane
  Scattering
  Object scattering
  Surface scattering
  Diffraction
  Refraction
  Attenuation
  Doppler effect
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Psychoacoustics
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Psychoacoustics
  Anatomy of the peripheral hearing system
  Psychoacoustic characterization
  Loudness
  Temporal masking
  Time-varying loudness
  Sharpness
  Fluctuation strength
  Roughness
  Tonality, pitch, pitch strength
  Binaural hearing
  Head-related transfer functions
  Artificial heads
  Hearing in rooms
  Reverberance
  Strength
  Speech intelligibility and transparence
  Spatial impression
  Spatial variations in a room
  Estimation of the monaural subjective parameters
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Signal processing for auralization
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Signal processing for auralization
  The concept of auralization
  Fundamentals of signal processing
  Signals and systems
  Impulse response and transfer function Content XIII
  Fourier transformation
  Analogue-to-digital conversion
  Discrete Fourier transformation
  Fast Fourier transformation
  Sources of errors, leakage and time windows 1
  Digital filters
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Simulation of sound in rooms
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Simulation of sound in rooms
  General
  CAD room model
  Absorption coefficients
  Scattering coefficients
  Stochastic ray tracing
  Point-in-polygon test
  Detectors
  Presentation of results
  Curved surfaces
  Reproducibility in stochastic ray tracing
  Computation times versus uncertainties - case studies
  Image source model
  Classical model
  Audibility test
  Limitations
  Diffraction
  Reduction of computational load by preprocessing
  Hybrid image source models (deterministic ray tracing)
  Systematic uncertainties of geometrical acoustics
  Hybrid models in room acoustics
  Hybrid deterministic-stochastic models
  Construction of binaural room impulse responses
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Characterization of sources
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Characterization of sources
  Airborne sound sources
  Multipole synthesis
  Musical instruments
  Singing voice
  Speaking voice
  Anechoic recordings
  Structure-borne sound sources
  General approach
  3-D force sources
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Aspects of real-time processing
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Aspects of real-time processing
  Real-time binaural synthesis
  HRTF in multiple degrees of freedom
  Room acoustical real-time auralization
  Source and receiver
  Real-time processing of image sources
  Real-time modelling of reverberation
  Hybrid real-time room auralization
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Sound fields in cavities and in rooms
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Sound fields in cavities and in rooms
  Cavities
  Modes
  Boundary conditions
  Geometrical acoustics
  Statistical reverberation theory
  Reverberation
  Steady-state energy density and level
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
 Simulation models
 >>Link: Page-1\
 
 
 Auralization
 
 
 \Simulation models
  Simulation methods for sound and vibrational fields
  Reciprocity
  Frequency domain models
  Time domain models
  Two-port models
  Transfer path models
  Other models
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander
 >>New Map
  Simulation and auralization
 >>Link: Page-1\
 
 
 Auralization
 
 
 \ Simulation and auralization
  Simulation and auralization of structure-borne sound
  Definitions of impact sound transmission
  Impact sound model
  Impact sound auralization
  Structure-borne interaction model
  Simulation and auralization of airborne sound insulation
  Definitions of airborne sound transmission
  Sound insulation of building elements
  Sound insulation of buildings
  Flanking transmission
  Sound transmission prediction models
  Auralization of airborne sound insulation
 "Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
 Fundamentals of Acoustics, Modelling, Simulation, Algorithms and Acoustic Virtual Reality
 Michael Vorlander